Game Designer / Gameplay Developer
Status: Open
- Pay
- $50–$90/hr
- Location
- North America, Latin America, Europe, UK, and Oceania
- Employment type
- Contractor, Remote
- Openings
- 250
- Posted
- 2026-09-29
About this opportunity
Required skills
- Game Development
- Video Annotation
- Analytical Skills
What you'll do
- Review video footage of robotic arms performing tasks, following detailed annotation and grading guidelines provided by the customer.
- Identify and label actions, object interactions, state changes, task outcomes, errors, and other relevant events within each video segment.
- Apply your understanding of action sequences, system states, cause and effect, and success or failure conditions to interpret robotic behavior accurately.
- Use dedicated annotation tools to tag video content precisely and consistently.
- Flag unclear or ambiguous moments and explain your reasoning in concise written notes.
- Contribute to quality control by reviewing annotations and providing constructive feedback when requested.
- Complete assigned batches accurately and within established deadlines.
Preferred qualifications
- Professional or academic background in game design, gameplay development, technical game design, game QA, or a related field.
- Strong understanding of action sequences, object states, interactions, rules, and cause-and-effect relationships.
- Experience reviewing, testing, debugging, or documenting gameplay behavior.
- Excellent attention to detail and the ability to apply the same criteria consistently across repetitive visual tasks.
- Strong written communication skills, with the ability to explain observations and edge cases clearly.
- Experience with data annotation, visual QA, AI training projects, or robotics is helpful but not required.